Room 1:
Empty Room: Free Power
Room 2
Room 3
Room 4
Room 5:
Mini-boss. Gauntlet version gives Inspiration as a reward option.
Room 6
Room 7:
Mastery always offered as a reward option.
Room 8
Shop
Room 9:
Leatherhead
Room 1:
Empty Room: Inspiration always offered as a reward option.
Room 2
Room 3
Room 4
Room 5:
Mini-boss. Gauntlet version gives Mastery as a reward option.
Room 6
Shop
Room 7
Room 8:
Room Reward is always an Upgrade.
Room 9:
Karai
Room 1:
Empty Room: Mastery
Room 2
Room 3
Room 4:
Shop
Room 5
Room 6:
Mini-boss. Gauntlet version gives Inspiration as a reward option.
Room 7
Room 8
Room 9:
Shop
Room 10:
Bebop & Rocksteady
Room 1:
Empty Room: Mastery
Room 2
Room 3
Room 4
Room 5:
Shop
Room 6:
Mini-boss. Gauntlet version gives Inspiration as a reward option.
Room 7
Room 8
Room 9:
Shop
Room 10:
Junkinator