Manhole Cover
+10% / 12.5% / 15%
/ 17.5% / 20% / 22.5%
Double Select chance when selecting Water powers.
Guarantees your next Power Selection is of the Water category.
Level 2
Cost: 150 
Level 3
Cost: 200
need 1 ![]()
Level 4
Cost: 300 
Level 5
Cost: 400
need 4 ![]()
Level 6
Cost: 600 
Foot Clan Medallion
+10% / 12.5% / 15%
/ 17.5% / 20% / 22.5%
Double Select chance when selecting Flame powers.
Guarantees your next Power Selection is of the Flame category.
Level 2
Cost: 150 
Level 3
Cost: 200
need 1 ![]()
Level 4
Cost: 300 
Level 5
Cost: 400
need 4 ![]()
Level 6
Cost: 600 
Broken Ooze Canister
+10% / 12.5% / 15%
/ 17.5% / 20% / 22.5%
Double Select chance when selecting Ooze powers.
Guarantees your next Power Selection is of the Ooze category.
Level 2
Cost: 150 
Level 3
Cost: 200
need 1 ![]()
Level 4
Cost: 300 
Level 5
Cost: 400
need 4 ![]()
Level 6
Cost: 600 
Sword of Tengu
+10% / 12.5% / 15%
/ 17.5% / 20% / 22.5%
Double Select chance when selecting Utrom powers.
Guarantees your next Power Selection is of the Utrom category.
Level 2
Cost: 150 
Level 3
Cost: 200
need 1 ![]()
Level 4
Cost: 300 
Level 5
Cost: 400
need 4 ![]()
Level 6
Cost: 600 
Tessen
+10% / 12.5% / 15%
/ 17.5% / 20% / 22.5%
Double Select chance when selecting Ninja powers.
Guarantees your next Power Selection is of the Ninja category.
Level 2
Cost: 150 
Level 3
Cost: 200
need 1 ![]()
Level 4
Cost: 300 
Level 5
Cost: 400
need 4 ![]()
Level 6
Cost: 600 
Mystical Seal
of Protection
+10% / 12.5% / 15%
/ 17.5% / 20% / 22.5%
Double Select chance when selecting Astral powers.
Guarantees your next Power Selection is of the Astral category.
Level 2
Cost: 150 
Level 3
Cost: 200
need 1 ![]()
Level 4
Cost: 300 
Level 5
Cost: 400
need 4 ![]()
Level 6
Cost: 600 
Positronic Motherboard
+10% / 12.5% / 15%
/ 17.5% / 20% / 22.5%
Double Select chance when selecting Robotics powers.
Guarantees your next Power Selection is of the Robotics category.
Level 2
Cost: 150 
Level 3
Cost: 200
need 1 ![]()
Level 4
Cost: 300 
Level 5
Cost: 400
need 4 ![]()
Level 6
Cost: 600 
Stockgen ID Card
+10% / 12.5% / 15%
/ 17.5% / 20% / 22.5%
chance of gaining Bonus Scrap when defeating MOUSERs or Super Foot Soldiers.
Level 2
Cost: 150 
Level 3
Cost: 200
need 1 ![]()
Level 4
Cost: 300
need 2 ![]()
Level 5
Cost: 400
need 4 ![]()
Level 6
Cost: 600
need 6 ![]()
Turnstone
+10% / 12.5% / 15%
/ 17.5% / 20% / 22.5%
chance to gain bonus Dragon Coins or Dreamer Coins upon defeating an veteran of champion enemy.
Level 2
Cost: 150 
Level 3
Cost: 200
need 1 ![]()
Level 4
Cost: 300
need 2 ![]()
Level 5
Cost: 400
need 4 ![]()
Level 6
Cost: 600
need 6 ![]()
Battle Shell Fuzzy Dice
+10% / 12.5% / 15%
/ 17.5% / 20% / 22.5%
Double Select chance during any Turtle Upgrade selections.
Level 2
Cost: 150 
Level 3
Cost: 200
need 1 ![]()
Level 4
Cost: 300
need 2 ![]()
Level 5
Cost: 400
need 4 ![]()
Level 6
Cost: 600
need 6 ![]()
Insulated Pizza Box
Boosts last for an additional
2 / 3 / 4 / 5 / 6 / 7 rooms.Granted by an ally in Docks.
Level 2
Cost: 150 
Level 3
Cost: 200
need 1 ![]()
Level 4
Cost: 300
need 2 ![]()
Level 5
Cost: 400
need 4 ![]()
Level 6
Cost: 600
need 6 ![]()
Heart of Tengu
+5% / 7.5% / 10%
/ 12.5% / 15% / +17.5%
Dodge chance. Increase duration of Invulnerablity upon a Dash.
Level 2
Cost: 150 
Level 3
Cost: 250
need 1 ![]()
Level 4
Cost: 300
need 2 ![]()
Level 5
Cost: 400
need 4 ![]()
Level 6
Cost: 600
need 6 ![]()
Astral Charm
+3s / 3.5s / 4s
/ 4.5s / 5s / 5.5s
Invulnerability duration upon consuming a Splinter's Revive.
Level 2
Cost: 150 
Level 3
Cost: 200
need 1 ![]()
Level 4
Cost: 300
need 2 ![]()
Level 5
Cost: 400
need 4 ![]()
Level 6
Cost: 600
need 6 ![]()
War Staff
+100% damage taken from all sources.
+60% / 80% / 100% currencies granted by Bosses.
Level 2
Cost: 300
need 1 ![]()
Level 3
Cost: 600
need 4 ![]()
Untuned Guitar
When you finish a room, all players permanently gain +2% / 3% / 4% elemental damage. This effect does not stack.
Level 2
Cost: 300
need 1 ![]()
Level 3
Cost: 600
need 4 ![]()
Vintage Blowtorch
Every 7 / 6 / 5 seconds, your next Final Strike Stuns non-boss enemies.
Level 2
Cost: 300
need 1 ![]()
Level 3
Cost: 600
need 4 ![]()
Busted Snare
When you finish a room, all players heal 2 / 3 / 4 Health. This effect does not stack.
Level 2
Cost: 300
need 1 ![]()
Level 3
Cost: 600
need 4 ![]()
Splintered Drumsticks
When you finish a room, all players gain +10 / +15 / +20 Scrap. This effect doesn't stack.
Level 2
Cost: 300
need 1 ![]()
Level 3
Cost: 600
need 4 ![]()
Casey's Portrait
Defeating bosses increases all players' Max Health by 5 / 6 / 7.
Level 2
Cost: 300
need 1 ![]()
Level 3
Cost: 600
need 4 ![]()
Mysterious Gofu
Gain a random level 1 / 2 / 3 Tool at the start of each Chapter.
Level 2
Cost: 300
need 1 ![]()
Level 3
Cost: 600
need 4 ![]()
Clan Hamato Seal
Gain one splinter revive. Splinter's Revive restores 10% / 15% / 20% additional Health.
Level 2
Cost: 300
need 1 ![]()
Level 3
Cost: 600
need 4 ![]()
Cracked Stasis Beacon
You're much slower. If you beat a Boss while carrying this, gain an extra +500 / +650 / +800 Scrap
Level 2
Cost: 300
need 1 ![]()
Level 3
Cost: 600
need 4 ![]()
Kitsune's Cup
You can't heal. Gain +50% / 65% / 80% Dreamer Coins.
Level 2
Cost: 300
need 1 ![]()
Level 3
Cost: 600
need 4 ![]()
Giant Tusk Fragment
You can't heal. Gain +50% / 65% / 80% Dragon Coins.
Level 2
Cost: 300
need 1 ![]()
Level 3
Cost: 600
need 4 ![]()